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About Me

Hi, I’m Jonah Ryan! I have been programming ever since I was 5. I started with Scratch and now develop Unreal games in C++. I have experience developing AI, implementing gameplay systems, working with large teams, and meeting goals. Through those experiences, I’ve used Unity, Unreal, C#, C++, Java, Git, Visual Studios, Gamemaker Studio, and Illustrator.

I’ve shipped 4 mobile games, one PC game, and 2 side projects. I am currently working on PC and Console game development in C++.

About Me

Hi, I’m Jonah Ryan! I have been programming ever since I was 5. I started with Scratch and now develop Unreal games in C++. I have experience developing AI, implementing gameplay systems, working with large teams, and meeting goals. Through those experiences, I’ve used Unity, Unreal, C#, C++, Java, Git, Visual Studios, Gamemaker Studio, and Illustrator.

I’ve shipped 4 mobile games, one PC game, and 2 side projects. I am currently working on PC and Console game development in C++.

Shipped Games

Asterion (C#, Unity)

GitHub

Asterion is a 3D horror game set around a haunted Asteroids game. The game launched according to schedule and met multiple development stretch goals. My role on the team was AI programmer and developed the main enemy AI systems.

  • Worked in Parallel with 9 programmers using GitHub in a team of 40.
  • Communicated and iterated weekly with designers.
  • Organized a year-long development cycle using Trello.

Asterion (C#, Unity)

Asterion is a 3D horror game set around a haunted Asteroids game. The game launched according to schedule and met multiple development stretch goals. My role on the team was AI programmer and developed the main enemy AI systems.

  • Worked in Parallel with 9 programmers using GitHub in a team of 40.
  • Communicated and iterated weekly with designers.
  • Organized a year-long development cycle using Trello.

Flippy Hats (iOS, Android)

Flippy Hats is a casual risk-taking game about collecting gems with the flip of a hat. The game was well received on both iOS and Android. For this project, I was a solo developer and designed everything but the music.

  • Organized and completed a two-year development roadmap.
  • Self-developed and designed the programming, art, monetization, and marketing. 
  • Iterated and built off playtesting and user feedback, leading to multiple post-launch updates.
  • Published to Google Play and App Store, along with press releases and an ad campaign.
GitHub

Flippy Hats (iOS, Android)

Flippy Hats is a casual risk-taking game about collecting gems with the flip of a hat. The game was well received on both iOS and Android. For this project, I was a solo developer and designed everything but the music.

  • Organized and completed a two-year development roadmap.
  • Self-developed and designed the programming, art, monetization, and marketing. 
  • Iterated and built off playtesting and user feedback, leading to multiple post-launch updates.
  • Published to Google Play and App Store, along with press releases and an ad campaign.
GitHub